|
@aardworx/wombat.adaptive
|
Incremental adaptive computations (aval/aset/amap/alist) for the Wombat TypeScript stack. Port of F# FSharp.Data.Adaptive. |
MIT |
5
greenflagged
/ 5 total
|
|
@aardworx/wombat.base
|
Math and geometry primitives for the Wombat TypeScript stack — vectors, matrices, quaternions, transformations, bounding boxes, and packed array views, with TypedArray-backed precision. Port of F# Aardvark.Base. |
MIT |
12
greenflagged
/ 12 total
|
|
@aardworx/wombat.dom
|
Adaptive DOM + 3D scene-graph DSL for the Wombat TypeScript stack — direct-DOM JSX over @aardworx/wombat.adaptive, with optional WebGPU scene-graph extensions. |
MIT |
37
greenflagged
/ 37 total
|
|
@aardworx/wombat.rendering
|
WebGPU rendering layer for the Wombat TypeScript stack — RenderObject/RenderTask/runtime + window glue, port of Aardvark.Rendering's lower layers on top of WebGPU and wombat.shader. |
MIT |
66
greenflagged
/ 66 total
|
|
@aardworx/wombat.shader
|
— |
— |
28
greenflagged
/ 28 total
|
|
@aardworx/wombat.shader-vite
|
Vite plugin for wombat.shader: compile shader source files at build time, replace imports with the precomputed CompiledEffect (drops the TS Compiler API from the browser bundle). |
MIT |
9
greenflagged
/ 9 total
|